If you tell Aufra the potion is fake, you receive an additional 10 cp. The amount depends on what you tell Aufra about the potion. Give her Mother Ranga’s potion and graciously accept the reward. When you reach Gilded Vale, go to Aufra’s place. Part 3: Conclusion – Placating with a Placebo Now you can buy or trade things with Mother Ranga, or camp for free if you wish. She hands over a potion that is in fact a placebo if you want, talk to her about it. Collect the spores left behind and bring them back to Ranga. When you get inside of the Sea Cave, attempt to lure the Sporelings away from the immovable Dank Spore so its attacks cannot reach you. Go into the aforementioned Sea Cave and kill the Dank Spore and Sporeling inside. Return to Ranga and she gives you another mission. If you feel especially murderous, take out the five Guls to the southeast you’ll find some items on the peninsula. Go to the northeast and kill more, then even more near the Sea Cave. Thankfully you just slaughtered some Xaurips so the quest is partially complete. When you speak to her, Ranga tells you to kill the Xaurips. You’ll need to battle some Xaurips in the southeast, close to where Mother Ranga and her assistant Tana live. Leave this forest from the south and you’ll enter Anslog’s Compass. When ready, leave Gilded Vale and go to Magran’s Fork. For your trouble, she offers 20 cp up front. Who is Ranga? She’s a healer who may know how to make sure Aufra’s baby gets to keep his or her soul. Turns out she wants you to find a midwife, and asks you to go to Anslog’s Compass to find Mother Ranga. During this conversation, you will also tell her about her sister Calisca (she’s missing) and the news about the dead caravanners. You meet Aufra, an expectant mom who fears she will meet his depressing fate.įirst head over to Aufra’s home and speak to her about the possibility of her kid being Hollowborn. Mothers who give birth to Hollowborn children get kicked out of Gilded Vale by order of Lord Raedric. When you beat all of these missions, finish the Act 2 side quests in Copperlane, Brackenbury and other locations. Should you choose to go off the proverbial beaten path, we have complete walkthroughs for every side quest in Gilded Vale, starting with the first, A Mother’s Plea. By all means stick to the main quest, which features plenty of exciting battles and locations filled with interesting non-player characters. Furthermore, you're instructed to bring 8 rats as an offering - 8 being a 'sacred' number to the Ghost Snake.There’s so much to explore and find in Pillars of Eternity that it will take you hours to see everything. The name 'Ghost Snake' reminds me of the Void Ghost, and the Mabrigash's teachings of persevering through suffering seems almost reminiscent of the Psijic Endeavour. ![]() My question is, who or what does the community think this is? There don't seem to be any prior posts, but I think it's either some kind of nature spirit or Earth Bone, strengthened by the Ashlanders' worship, or possibly an aspect of Lorkhan. A Hlaalu trader says that some people think it's Sithis, but seeing as we understand Sithis to be more of an abstract concept, I'm not sure how accurate this is. They worship an entity they call the Ghost Snake, which appears as a giant spectral serpent at the end of the 'coiled path', who talks to your character about the importance of choice and whatnot. In ESO, we encounter an Ashlander tribe - the Mabrigash - living in Ghost Snake Vale in Deshaan.
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